Commit Graph

2 Commits

Author SHA1 Message Date
r-zakarya 202b93c246 feat(android): a padlock icon instead of Delphi's default
Cyan on slate, the accent the desktop app already uses. Adaptive vectors for
Android 8+ - background covering the full 108 units since the launcher applies
its own mask, foreground kept inside the central 66 that no mask can crop -
plus a monochrome layer for Android 13 themed icons, where the keyhole has to
be a hole in the path rather than a shape in another colour.

PNGs for older launchers come from make-icons.ps1, same drawing, and carry
their own rounded square since nothing masks them.

They are copied over Delphi's in repack-apk.ps1, for the same reason as
libsk4d.so: the Android_LauncherIcon and Android_AdaptiveIcon properties ought
to be enough, and nothing deploys them here.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-15 16:11:31 +01:00
r-zakarya b5ccf63a85 feat(android): Skia renders the text, so Arabic reads properly
An Arabic attachment name displayed scrambled. Not a missed setting: FMX's original text engine does not shape complex scripts - no bidirectional reordering, no letter joining. Separating the size from the name limited the damage without removing it. Skia carries HarfBuzz and does the work.

GlobalUseSkia goes before Application.Initialize; the canvas is chosen at init and switching later does not reclaim what is already built. The price is libsk4d.so, 25 MB raw, and an APK from 13 to 22 MB.

Deploy rebuilds library\\lib just before calling aapt, so a hand-placed library disappears. A proper DeployFile entry was tried first - MSBuild ignores it, as it ignores every other one in this project. Hence repack-apk.ps1, which redoes aapt, zipalign and signing on the folder already prepared.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-15 15:44:43 +01:00