feat(android): a shield instead of a padlock, and the launch screen matches
The padlock was drawn in thin blue strokes on slate: at 36 px the outline muddied and the shackle vanished. A filled white shield with a punched keyhole keeps its silhouette at every size, and says protection more plainly. The keyhole is CUT OUT rather than painted, through an even-odd fill on a single path - painting it meant keeping two files agreeing on one colour, and any drift would have read as a smudge. The launch layer is the exception: it sits flat on the system background, where a cut-out would be a hole, so there the keyhole is painted and stays entirely inside the white shield. The launch background takes the top of the app gradient instead of slate, so the launch screen dissolves into the first screen rather than cutting against it. No gradient inside the vectors: the aapt this chain uses does not know inline gradients. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -3,5 +3,7 @@
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ecran de demarrage blanc suivi d'une application sombre donne un flash
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desagreable a chaque lancement. -->
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<resources xmlns:android="http://schemas.android.com/apk/res/android">
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<color name="splash_background">#0F172A</color>
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<!-- Le haut du degrade de l'application : l'ecran de demarrage se fond
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alors dans le premier ecran au lieu de le trancher. -->
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<color name="splash_background">#3E6394</color>
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</resources>
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