build: activer Win64, dont la configuration etait vide
Le groupe Base_Win64 du .dproj n'avait ni prefixes d'unites — d'ou "Unite 'Windows' non trouvee" en recompilant TMS — ni Cfg_1_Win64 : l'exe aurait compile sans icone et sans PerMonitorV2, donc flou sur un ecran haute resolution. Complete en miroir exact de Win32, et Win64 coche dans l'IDE. Builds Release 32 et 64 bits produits sur E:, un dossier .dcu par plateforme — c'est ce qui empeche la pollution des sources TMS qui avait casse le build Win32 le 7 septembre. Verifie : aucun .dcu depose. Empreinte de licence identique en 32 et 64 bits, les deux couches a TRUE des deux cotes : une licence vaut pour les deux exe. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
@@ -49,6 +49,12 @@
|
||||
<Cfg_1>true</Cfg_1>
|
||||
<Base>true</Base>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win64)'!=''">
|
||||
<Cfg_1_Win64>true</Cfg_1_Win64>
|
||||
<CfgParent>Cfg_1</CfgParent>
|
||||
<Cfg_1>true</Cfg_1>
|
||||
<Base>true</Base>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_2)'!=''">
|
||||
<Cfg_2>true</Cfg_2>
|
||||
<CfgParent>Base</CfgParent>
|
||||
@@ -157,6 +163,11 @@
|
||||
<UWP_DelphiLogo150>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_150.png</UWP_DelphiLogo150>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Base_Win64)'!=''">
|
||||
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
|
||||
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
|
||||
<VerInfo_Keys>CompanyName=;FileDescription=$(MSBuildProjectName);FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=$(MSBuildProjectName);ProductVersion=1.0.0.0;Comments=;ProgramID=com.embarcadero.$(MSBuildProjectName)</VerInfo_Keys>
|
||||
<VerInfo_Locale>1033</VerInfo_Locale>
|
||||
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
|
||||
<UWP_DelphiLogo44>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_44.png</UWP_DelphiLogo44>
|
||||
<UWP_DelphiLogo150>$(BDS)\bin\Artwork\Windows\UWP\delphi_UwpDefault_150.png</UWP_DelphiLogo150>
|
||||
</PropertyGroup>
|
||||
@@ -166,6 +177,14 @@
|
||||
<DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
|
||||
<DCC_SymbolReferenceInfo>0</DCC_SymbolReferenceInfo>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Cfg_1_Win64)'!=''">
|
||||
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
|
||||
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
|
||||
<VerInfo_Locale>1033</VerInfo_Locale>
|
||||
<Icon_MainIcon>app.ico</Icon_MainIcon>
|
||||
<UWP_DelphiLogo44>app.png</UWP_DelphiLogo44>
|
||||
<UWP_DelphiLogo150>app.png</UWP_DelphiLogo150>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
|
||||
<AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode>
|
||||
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
|
||||
@@ -275,7 +294,7 @@ $(PreBuildEvent)]]></PreBuildEvent>
|
||||
<Platform value="OSX64">True</Platform>
|
||||
<Platform value="OSXARM64">True</Platform>
|
||||
<Platform value="Win32">True</Platform>
|
||||
<Platform value="Win64">False</Platform>
|
||||
<Platform value="Win64">True</Platform>
|
||||
</Platforms>
|
||||
<Deployment Version="4">
|
||||
<DeployFile LocalName="$(BDS)\Redist\iossimulator\libcgunwind.1.0.dylib" Class="DependencyModule">
|
||||
|
||||
Reference in New Issue
Block a user